We built a full ELO/MMR rating system. Start at 1000. Win to climb. Lose to drop. The system is skill-weighted — beating someone above you earns more points than beating someone below.
Five league tiers: Bronze (0–999), Silver (1000–1299), Gold (1300–1599), Platinum (1600–1899), and Legend (1900+). Cross a threshold and you get a full celebration — confetti, badge animation, rank-up banner.
Weekly auto-tournaments with 8-player brackets. 35 achievements across 5 categories. Three leaderboards: Global, Friends, and MMR. All server-authoritative — zero manipulation possible.
Start at 1000. Win +12 to +40 based on opponent rank. Floor at 100 — no death spirals.
Bronze → Silver → Gold → Platinum → Legend. Tier badges display everywhere.
8-player brackets, auto-matched by MMR. 1st: Epic item + 500 coins + Champion badge.
5 categories: Progression, Skill, Social, Collector, Explorer. Showcase 3 on your profile card.
Global (top 100 weekly wins), Friends (your rank among friends), MMR (highest-rated players).
Every 3 months, MMR soft-resets to 70% of peak. Top 10% earn exclusive cosmetic badges.