Five AI opponents. Five distinct personalities. One of them is a clone of YOUR brain.
We included five AI difficulties instead of three. Ghost AI records your behavioral patterns (think time, pacing, reactions to snakes and ladders) and creates an opponent that plays EXACTLY like you.
Easy is forgiving. Medium is balanced. Hard punishes mistakes. Extreme crushes you. Ghost plays exactly like you.
All five tiers use the same provably fair dice. The AI doesn't get weighted rolls. After every game, you can see both your distribution and the AI's side by side. Same dice. Different outcomes.
Relaxed pace, perfect for learning the game. Forgiving and friendly. Great for kids and casual play.
Balanced challenge. Natural pacing. A genuine toss-up. The "daily game" difficulty.
Strategic, adaptive. Capitalises on momentum after ladders. You have to earn every win.
Ruthless, optimal decision-making. Zero hesitation. Beating Extreme is a genuine accomplishment.
Records your think time, pacing trend, and snake/ladder reactions. Plays as YOU. Unlocks after ~10 games.
Three data streams: averageThinkTime, pacingTrend (fast→cautious), and eventReactions (post-snake hesitation).
Post-game stats show both player and AI roll distributions. Same dice, same probability, zero advantage.
The personalization engine runs entirely on-device via SQLite. No cloud dependency. Complete privacy.
The game quietly records three behavioral metrics every time you play: think time, pacing, and emotional reactions.
After 5–10 games, enough data exists to create your Behavioral Profile — a unique fingerprint of how you play.
The Ghost difficulty tier unlocks. It uses your profile to match your exact pacing, hesitation, and aggression patterns.
The more you play, the smarter your Ghost becomes. It continuously refines its model of your playstyle.